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AI Insights · Timothy · July 2023

Top 5 Vikings Games Performance in South America, Q2 2023

Discover the performance trends of the top 5 Vikings-themed games on a unified platform in South America during the second quarter of 2023.

Top 5 Vikings Games Performance in South America, Q2 2023

The second quarter of 2023 saw notable trends in the performance of the top 5 Vikings-themed games on a unified platform in South America. Below, we dive into the weekly downloads, revenue, and active users for each game, based on Sensor Tower data.

Viking Rise: Valhalla from IGG.COM had a strong start with significant weekly downloads of around 265K in mid-April, eventually stabilizing in the 50K-100K range by the end of June. Revenue peaked at around $20K in mid-April and maintained a steady range of $13K-$19K throughout the quarter. Weekly active users also showed an initial surge, peaking at approximately 228K in mid-May before gradually declining to around 125K by the end of June.

Frostborn: Coop Survival by Kefir experienced modest weekly download numbers, starting at around 5.3K in early April and climbing to 6.5K by the end of June. Revenue saw a high of approximately $10.7K at the beginning of April, dipping as low as $3.8K in mid-June, before recovering to about $5.8K by the end of the quarter. Active users remained relatively stable, with a slight increase from 11.2K in late March to 12.5K by the end of June.

Vikings: War of Clans from Plarium LLC showed fluctuating download numbers, with a peak of approximately 19.7K in mid-April and a significant drop to around 1.7K by the end of June. The game’s revenue peaked at around $6.4K in late April, fluctuating between $3.4K and $5.9K for the rest of the quarter. Active users demonstrated a peak of about 27.4K in early May, gradually decreasing to around 20.1K by the end of June.

Vikingard by NETEASE INTERACTIVE ENTERTAINMENT PTE. LTD saw a decline in weekly downloads from approximately 25.5K in early April to around 9.8K by the end of June. Revenue trends were relatively stable, with minor fluctuations, peaking at about $8K in early April and ending the quarter around $4.2K. Weekly active users started at around 41.5K in early April and maintained a fairly consistent level, closing the quarter at approximately 31.4K.

Lucky Buddies from Joyvoo Ltd. had minimal download activity, with virtually no downloads recorded for most of the quarter. Revenue remained low, peaking at around $2K in early April and stabilizing between $1.1K and $1.4K towards the end of June. Active users showed a consistent decline from approximately 987 in early April to around 318 by the end of June.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2023